Since release of the v6.88 alpha WC3 is no longer safe. It's not about map itself, it's about the possibilities it comes with. WC3 no longer stupid worker but powerful machine with unlimited possibilities. While we use them to boost game quality to the next level some others may do something worse.
What does it mean? Any person can use memory access via any kind of custom map. Downloading and playing unknown maps is risky deal from now on. It doesn't matter your game is already vulnerable or so - it MAY be infected. So just take care of your system, playing on well known map.
Make sure to never play online or single player in unknown maps or maps downloaded from unknown source. You should really TRUST the author in order to run his maps. Your data, info, or even money may go to somebody's pocket in case if you run malicious maps.
WHAT THIS IS ABOUT
DotA Allstars - an upgraded and updated version of the original Warcraft 3 DotA. It's not a secret - IceFrog has been busy with DotA2 and for many years now, he doesn't care about Warcraft 3 at all. Of course, we understand his motivation to focus on Dota2 and the associated time-management issues. Why should we be forced to play without any updates for years? So we thought: Nobody can do it better than yourself, right? So we did it. Better. Clearer. More powerful and shiny than ever. And we're strictly following DotaA 2 - the game with almost 8.000.000 monthly players. To ensure distance between IceFrog's original creation and our branch we called it Allstars, like DotA was originally called years ago. DotA Allstars features a compilation of tweaks and changes, which rejuvenates WC3's and DotA's old mechanics and engine. It also stays up-to-date with DotA2.
WHY DIDN'T WE CONTACT ICEFROG?
We were in contact with IceFrog for a long time, back when WC3 was still important to him. But since over a year, contact broke off completely. IceFrog made it clear - he doesn't need any kind of help. And - since it's about the same answer as "go develop yourself", I did.
WHO WE ARE
DracoL1ch - main programmer, screenwriter and project Founder. Maybe you heard about his work Legends of Dota (ex-OMG DotA), which also has a successor - Ability Draft (DotA2).
Santy Keller - modeller, artist and project co-founder. He kept DotA Promode alive for a long time since Unexpect3D left. When it comes to models, he's always nearby.
Community - loyal players, who actively test and promote DotA Allstars on different platforms. Zloy_xex and LeTruck - the most eminent of them. We wouldn't finish it without your and everyone else's help.
Special thanks goes to Kuarinofu aka Nobody knows my movies.
Exceptional mention for all.love.coca, the best designer I've known, for help in days of the past and for his help on this project.
Because we can. Because we enjoy development almost as much as playing. And it's always fun to try to overcome Warcraft's (and IceFrog's as well) limits.