General
Shops arrangement reverted to classic with slight adjusmtents to fit fountain areas
Grand Magus improved
Rubick can now steal Morph, Shapeshift, Chemical rage, Firefly and Elder Dragon Form. He will keep his ranged attack and range regardless of morph type. He cannot use multiple metamorphoses at the same time.
More match info
Final & Observer multiboards now includes full multikill info (including ultra- & rampages), as well as total damage dealt to heroes and total damage dealt to towers. Check out how effective you are!
Official 82b patch
- Respawn time rescaled from 4*Level to 5 + 3.8*Level (total is still 100 at level 25)
- Melee/Ranged Barracks team bounty from 125/75 to 175/100 gold
Brewmaster
- Hurl Boulder damage reduced from 100 to 50 damage
Faceless Void
- Chronosphere manacost increased from 150/175/200 to 150/225/300
Juggernaut
- Juggernaut base armor reduced by 1
- Omnislash cast range reduced from 450 to 350
Slark
- Pounce damage reduced from 55/110/165/220 to 50/100/150/200
Tidehunter
- Anchor Smash radius reduced from 400 to 375
Vengeful Spirit
- Magic Missile cooldown rescaled from 10 to 13/12/11/10
DotA-related Fixes
Roshan
- Big Roshan (65+ minutes) no longer dies instantly when under the effect of some buffs (Maim for example)
Admiral
- Added visual trail for X marks the spot
- Fixed Disable help iteraction
Alchemist
- Fixed Unstable Concoction illusion-targeting issue when illusion dies mid-air
Ancient Apparition
- Ice Blast is no longer visible to the enemy, but allies can still see it via minimap pings
Axe
- Fixed Axe's Counter helix not reacting to orb-attacks
Batrider
- Fixed Flaming Lasso not being broken by Nether Swap
Brewmaster
- Primal Split now should always select Earth - Storm - Fire spirits
Centaur Warchief
- Fixed Centaur's Return not returning damage to orb-walkers
Doom
- Fixed Doom turning morphed units back to their non-morphed forms
Dragon Knight
- Eldger Dragon Form no longer ends when Manta style is used
Krobelus
- Changed Exorcism' ghosts attack type from ranged to melee - no more suicide bugs
Invoker
- Forged Spirits now support all abilities. Previosuly some of them instantly destroyed forge spirits (Void's Timewalk), now everything work fine (Janggo, for instance).
Lich
- Dark Ritual now restores correct mana even if you already have full mana
Lion
- Fixed Finger of Death (upgraded) being chainlighting instead of AoE-nuke
Legion Commander
- Fixed Moment of Courage not reacting to orb-attacks
Lone Druid
- Fixed Bear losing Midas on leveling
- Fixed Bear not having 300 starting mana
Lycanthrope
- Shapeshift no longer ends when Manta style is used
- Fixed Lycanthrope appearing like Earth spirit on the multitable when morphed
Medusa
- Mana shield automatically activates after Manta Style if was turned on before splitting
Naga Siren
- Fixed being able to ignore Song of the Siren using some skills
Oracle
- Negative magic resistance no longer allows Oracle to kill allies using Purifying flames (damage amplifiers still can)
Phoenix
- Fixed some abilities hurting Supernova twice (Gondar's Windwalk)
Puck
- Fixed issues with Phase shift and invibility
Pudge
- Pudge Hook pause moved into cast effect instead of foreswing. This means you can cancel it as any other spell but can't do anything after cast point
Pugna
- Removed secondary attack which allowed him to attack ethereal
Rikimaru
- Backstab now respects evasion and deals damage only on hit, not on foreswing
Slark
- Fixed Slark being able to slide along the map border with Pounce
Spectre
- Spectre's dagger is no longer based on shadows
Storm
- Fixed Overload not slowing fogged enemies
Tiny
- Fixed Craggy Exterior not reacting to orb-attacks
Templar Assassin
- Fixed being able to stack Psi Blades damage
Venomancer
- Can no longer kill heroes using Poison Nova and Veil of Discord (damage amplifiers still can)
Nerubian Weaver
- Attack from Shukuchi now reveals Weaver on frontswing but now allows you to proc Geminate attack. Previously, the first attack from Shukuchi could not trigger Geminate on heroes.
Xin
- Fixed Sleigh of Fist being able to miss units if attack was on cooldown
- Added timers to Fire Remnants
Items
Crimson Guard
- Fixed Crimson Guard bonus armor lasting too long
Flying Courier
- Fixed Flying Courier becoming available only at 3:20 instead of 3:00
Ring of Basilius
- By default, Basilius will provide the aura to heroes only, and you will have to toggle it on if want to push
Bloodstone
- Fixed Bloodstone bonuses not stacking
Linken's Sphere
- Respawning with Linken's will grant Spell block instantly rather than 17s later
- Fixed Spell Block appearing when Linken's has been sold
Tranquil boots
- Fixed Tranquil Boots interactions with orb-attacks
- Tranquil Boots now disables on attack, not on foreswing
Other
- Damage Amplifiers now shows bonus damage overhead target
- Neutrals without abilities but with manapool no longer have mana (Golems, small Lizards, Dragonspawns)
- Charge-based abilities now shows counter
- Added note to items which can be disassembled
- Side shops got hotkeys support: most items keep their innate hotkey, except Broadsword and Stout Shield
Bug Fixes
Roshan
- Fixed issues with vision near Roshan's Pit
- Fixed Roshan being able to literally break Krobelus' ultimate if ghosts tried to attack him outside of the Pit
Bloodseeker
- Fixed Bloodrage not providing healing if the unit got killed by a dummy
- Bloodrage no longer provides healing when target is killed by wards
Disruptor
- Fixed Thunderstrike not working
Earth Spirit
- Can no longer enchant himself into stone
Faceless Void
- Fixed Chronosphere lagging when too many units got caught
Invoker
- Sun stike now penetrates magic immunity
Lycanthrope
- Fixed Shapeshift movement bonus issues
Meepo
- Fixed Meepo clones being able to buy items
Phantom Lancer
- Phantom Rush now provides 800 movespeed and phase as it should
- Fixed Doppelganger issues with control and selection
- Fixed spell triggers (Last Word or Essence Aura) counting Phantom rush as a spell
Rikimaru
- Fixed Blink Strike doesnt get blocked by Linken's sphere
Rubick
- Fixed Spell stealing Empowering Haste not providing an aura
Shadow Demon
- Fixed Demonic Purge having incorrect damage
Spiritbreaker
- Fixed Empowering Haste incorrect cooldown and duration
- Fixed Empowering Haste leveling didn't improve bonus
- Fixed spell triggers (Last Word or Essence Aura) affecting Empowering Haste
Treant Protector
- Fixed Eye in the Forest missing an animation
- Fixed Eye in the Forest giving true sight
- Overgrowth now affect flying units as well
Windrunner
- Fixed Focus Fire sometimes disappearing with Aghanim's
Items
Blink Dagger
- Fixed sidelane shops' dagger cost
Bottle
- Fixed issues with sharing
Hood of Defiance
- Fixed bug with Hood's magic resistance
Quelling blade
- Fixed Quelling blade damage being too low
Other
- Fixed missing Bottle toggling icon
- Furion, Skeleton King and Undying model scale reduced
- Fixed being able to level some skills too early
- Fixed various typos in skills and heroes
- Fixed creeps' bottom waypoints again
- Fixed SD mode missing one hero