Dota v 84a2 –°hangelog

Bug fixes

  • Reverted Sentry Wards selling cost and charges
  • Fixed Priestess of the Moon's ultimate causing fatal error
  • Fixed Earth' Spirit stones being unavailable until spell casted
  • Fixed Bane's Nightmare vision updating too slow
  • Fixed Ursa casting both Overpower and Earthshock instead of one of them
  • Fixed Inner Vitality malfunction
  • Fixed Breathe fire issues
  • Fixed Heartstopper didn't affect ancient creeps
  • Fixed Sticky Napalm didn't show numbers overhead fogged, but visible units
  • Fixed Charge of darkness didn't bash target
  • Fixed Balanar's Void dealing no damage
  • Fixed non-Aghanim'd Eclipse dealing no damage
  • Fixed Armlet activating breaking channelings
  • Fixed Scrolls allows to TP on Webs
  • Fixed side shops Energy booster cost
  • Fixed Dark troll warlord start manapool

Balance

  • Secret Shop no longer provides bonus vision
  • Black Drake & Dragon's turn rate from 0.1 to 1.0
  • Using Rune from Bottle no longer stop unit
  • Eul now forcefully disable enemy's Dagger
  • Power Cog no longer provides soul for SF
  • Power Cog no longer counted for Sadist
  • Power Cog no longer counted for Battle hunger
  • Lucent Beam can now target ancient creeps
  • The Swarm no longer damage buildings

Visuals

  • Moon shard got buff in status bar on consuming
  • New items shop description improved
  • Teleport scrolls no longer leave traces
  • Removed Ring of Basilius visual aura
  • BKB visuals improved
  • Rune's model size increased
  • Bounty rune now has coin model
  • Item's tooltips primary texts altered to English to support long descriptions

Heroes castpoints overhaul

Backswing define how long will hero play animation after spell casting

  • Crystal Maiden's cast backswing reduced from 2.4 to 0.6
  • Death Prophet's cast backswing reduced from 0.83 to 0.77
  • Luna's cast backswing reduced from 0.4 to 0.2
  • Witch Doctor's cast backswing reduced from 0.52 to 0.37
  • Priestess of the Moon's cast backswing reduced from 0.83 to 0
  • Axe's cast backswing reduced from 0.51 to 0.5 (!)
  • Bounty Hunter's cast backswing reduced from 0.51 to 0.43
  • Riki's cast backswing reduced from 0.51 to 0.0
  • Centaur's cast backswing reduced from 0.51 to 0.3
  • Razor's cast backswing reduced from 0.125 to 0.0
  • Razor's cast point reduced from 0.5 to 0.3
  • Void's cast backswing increased from 0.51 to 0.7
  • Slark's cast backswing increased from 0.51 to 0.53
  • Sven's cast backswing reduced from 0.51 to 0.0
  • Zombie's cast backswing reduced from 0.51 to 0.0
  • Flesh Golem's cast point reduced from 0.56 to 0.45
  • Obsidian Destroyer's cast backswing reduced from 0.51 to 0.4
  • Ancient Apparition's cast backswing reduced from 0.75 to 0.0
  • Silencer's cast backswing reduced from 0.51 to 0.47
  • Slardar's cast backswing increased from 0.51 to 0.6
  • Clockwerk's cast backswing reduced from 0.51 to 0.0
  • Shredder's cast backswing reduced from 0.6 to 0.0
  • Lich's cast backswing reduced from 1.1 to 0.93
  • Huskar's cast backswing reduced from 2.4 to 0.5
  • Troll's cast backswing reduced from 0.3 to 0.0
  • Keeper of the Light's cast backswing reduced from 2.4 to 1.0
  • Bane's cast backswing reduced from 0.5 to 0.0
  • Kunkka's cast backswing reduced from 0.51 to 0.0
  • Prophet's cast backswing reduced from 1.17 to 0.97
  • Templar Assassin's cast backswing reduced from 0.51 to 0.0
  • Meepo's cast backswing reduced from 0.5 to 0.0

Thanks for everyone who reported these things

The End

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