Dota v 85i Сhangelog

General

  • Circle of Power will no longer be selected on death if any shop is selected or Deathmatch mode is active
  • Backdoor protection: regeneration is now smoother, backdoor regeneration stops if any creep attacks tower (no changes at old mechanics, just additional rule)
  • Backdoor protection now affects secondary buildings
  • Roshan can no longer be attacked via manual orb-casting
  • Right Click Deny option is now off by default
  • Double Hold option is now off by default
  • Megacreeps no longer upgrade already existing creeps instantly, only new waves will become Mega
  • Megacreeps model size increased
  • Removed passive regeneration from Ancient of Wind structure
  • Improved -gg detection
  • Fixed mode SD issues if player doesn't pick heroes in time
  • Fixed "SD show heroes" button colors
  • Fixed units behaviour when affected by forceful attack modifier (Berserker's Call for instance) and target unreachable
  • Fixed attack detection system being incorrect sometimes, causing lags or fatal errors
  • Increased receipe-click buying range from 1300 to 1600
  • One-click buy now drops items into the courier if no hero is available
  • Added "transfer items" button to Circle of power, which will transfer items Circle holds to the hero within 1600 range
  • Hero illusions can no longer be denied as non-hero (less than 50%)
  • Buyback text message color changed to red and extended with blank lines
  • Fixed surrending didn't reveal looser team's throne
  • Added visual buff for Fountain healing
  • Observers can now see combined networth of both teams at taverns area
  • Test command -respawn now has alias -res and behave like normal respawn
  • Pooling mode now active by default in single player, using -pm mode turns it off
  • Single player games no longer show "Game mode automatically.." message if no mode entered
  • Heroes

    Arc Warden

  • Arc Warden's sounds altered from Acolyte to KelThuzad
  • Fixed Arc Warden not getting XP when Tempest Double uses Hand of Midas
  • Fixed issues when buying items while Tempest Double or other clones stands nearby
  • Tempest Double now has expiration timer as normal summoned units
  • Fixed BKB charges not carrying over to Tempest Double properly (used to grant full duration always)
  • Axe

  • Battle Hunger no longer dispells if illusion is killed
  • Batrider

  • Sticky napalm no longer affects invulnerable targets
  • Bounty Hunter

  • Wind Walk can now be activated while invisible
  • Banshee

  • Fixed Exorcism ghosts stucking at Shadow Dance
  • Broodmother

  • Leveling Spin Web no longer grants extra charge
  • Fixed Spin Web didn't provide double bonus for Broodmother while she wasn't damaged
  • Fixed Spin Web provided invisibility instantly
  • Fixed Spin Web didn't update old webs' bonuses
  • Fixed Spin Web didn't provided doubled movespeed bonus correctly
  • Fixed some spells didn't reveal Broodmother
  • Fixed Broodmother incorrect attack damage while hidden in the Web
  • Spiderling and Spiderite collision size from 12 to 8
  • Chen

  • Penitence projectile speed increased to instant
  • Clinkz

  • Skeleton Walk can now be activated while invisible
  • Clock

  • Fixed Power Cogs providing vision for extra 3 seconds
  • Darkseer

  • Old Darkseer's Ion Shell no longer deals more damage if leveled up
  • Disruptor

  • Fixed Static Field (Aghanim'd) dealing less damage than should
  • Dragon Knight

  • Fixed Dragon Tail cast range not being updated after morphing back
  • Fixed rare bug with stun duration of Dragon Tail
  • Drow Ranger

  • Fixed Trueshot Aura affected non-relevant targets and wards
  • Earth Spirit

  • Petrify (Enchant Remnant) no longer dispellable
  • Fixed Earth Spirit had flying vision while rolling
  • Enchantress

  • Fixed Enchantress being unable to steal Spirderite and Spiderlings
  • Enigma

  • Fixed Blackhole providing vision when spell ended for extra 3 seconds
  • Faceless Void

  • Chronosphere no longer affects shops
  • Goblin Shredder

  • Whirling Death no longer affects invulnerable targets
  • Fixed Aghanim Chakram could be re-enabled dropping Aghanim
  • Keeper of the Light

  • Fixed Keeper of the Light bonus abilities could stay even if Spirit Form ends
  • Lone Druid

  • Added Cooldown manipulation support for Rabid
  • Magnus

  • Skewer now affects illusions
  • Skewer no longer has limit of 7 targets
  • Skewer no longer causes visual bugs when combined with Pounce
  • Medusa

  • Mystic Snake no longer steal mana from hidden units (Disruption) and invulnerable units
  • Meepo

  • Geostrike now applies 2 instances of damage instead of 1
  • Morphling

  • Fixed Adaptive strike being unavoidable
  • Obsidian Destroyer

  • Fixed Sanity Eclipse level 2 had very low cast range
  • Phoenix

  • Fixed Supernova (agh) didn't refresh Enchant
  • Ensnares no longer prevent Phoenix from moving with Sun Ray
  • Pit Lord

  • Fixed Pit of Malice may affect allies if casted on neutrals
  • Queen of Pain

  • Fixed Sonic Wave being magical damage (but affected spell immune) instead of divine damage
  • Razor

  • Eye of the Storm no longer has 0.3 delay between visual lightning and damage
  • Fixed Static Link provided unobstructed vision and linger for 3 extra seconds
  • Fixed Plasma Field providing vision for extra 3 seconds
  • Silencer

  • Fixed Last Word providing vision for extra second after being triggered
  • Slark

  • Pounce can now be broken by Ball Lightning, Charge of Darkness, Rolling Boulder, Geomagnetic Grip, Boulder Smash, Tether without visual bugs
  • Fixed Rocket Barrage could affect Shadow Dancing Slark
  • Spectre

  • Fixed some spells didn't reveal Spectre
  • Spiritbreaker

  • Charge of Darkness no longer destroy trees at destination point or if interrupted
  • Storm Spirit

  • Storm ultimate now ends prematurely if he dies while rofling
  • Terrorblade

  • Fixed Metamorphosis level 4 didn't morph illusions
  • Tinker

  • Heat Seeking Missiles speed from 1000 to 900
  • Fixed Heat Seeking Missiles being unavoidable
  • Tiny

  • Fixed Grow! attack slow stacking for a few seconds after leveling ultimate
  • Improved Grow! visual effects
  • Fixed Tossed unit not being recognized as stunned
  • Treant

  • Fixed Overgrowth provided extra vision over entangled enemies
  • Tuskarr

  • Fixed Snowball providing flying vision
  • Twin Head Dragon

  • Fixed Liquid Fire not mention being orb-effect
  • Undying

  • Decay no longer affects invulnerable targets
  • Undying Flesh Golem healing projectile speed increased to instant
  • Viper

  • Fixed Viper Strike level 2 slow didn't disappear step by step, instead it slowed unit for the whole duration
  • Poison Attack now applies 2 instances of poison instead of 1
  • Visage

  • Fixed Familiars dealing double damage on landing
  • Fixed Familiars being protected by Guardian Angel required 1 extra attack
  • Familiars vision while grounded increased from 201 to 390 (just like normal flying)
  • Winter Wyvern

  • Fixed Winter Wyvern's illusions could be flying
  • Wisp

  • Fixed Relocate providing vision on start point for it's duration
  • Fixed Spirits provided 3 seconds extra vision when being killed
  • Items

  • Charged items no longer waste charge if WTF mode active
  • Aghanim's Scepter

  • Tiny's and Enchantress' Aghanims can now be dropped
  • Ancient Janggo

  • Fixed visually incorrect selling price for Janggo
  • Courier

  • Fixed Ground courier could pickup runes
  • Fixed "Your item has been dropped" messages when courier deliver stuff
  • Couriers can no longer pickup Rapier
  • Couriers no longer benefit from Boots items movespeed
  • Couriers no longer able to regenerate mana
  • Couriers no longer has collision size
  • Neutrals no longer attack or being aggroed by couriers
  • Dagger

  • Fixed Blink dagger not being disabled by ensnares and entangles
  • Diffusal Blade

  • Fixed visually incorrect selling price for Diffusal Blade
  • Glimmer Cape

  • Fixed Glimmer Cape provided basic dispell on the target
  • Helm of the Dominator

  • Helm of the Dominator now refills target's hitpoints
  • Ironwood branch

  • Fixed Ironwood Branch model freezing
  • Moon Shard

  • Fixed Moon shard description
  • Moon Shard can now be disassembled
  • Pipe of Insight

  • Fixed Pipe lost +2 all stats from Headdress
  • Pipe of Insight Barrier now affects every ally instead of only heroes and creeps
  • Power Treads

  • Power Treads can now be disassembled
  • Quelling Blade

  • Fixed Quelling Blade malfunction
  • Scroll of Town portal

  • Now allows to teleport onto moon wells and Ziggurats
  • Fixed issues with double clicking onto Teleporation scroll or Boots of Travel when playing on Meepo or Arc Warden
  • Shadow Amulet

  • Fixed Shadow Amulet not being updated for 6.84b (30 AS -> 20 AS)
  • Silver Edge

  • Fixed attacking from Silver Edge still applied some debuffs onto attacker (Untouchable, Corrosive Skin)
  • Veil of Discord

  • Fixed Veil of Discord effects being removed when enemy uses morph ability
  • Wards

  • Placing wards no longer costs any mana
  • Neutrals

  • Added new icon for Roshan on minimap
  • All neutrals collision size from 24 to 16
  • Fixed Centaur Khan had no decay
  • Fixed Rock Golem had second attack index
  • Roshan can no longer be attacked via manual orb-casting
  • Discussion

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