DotA Allstars is a completely free project, made on pure enthusiasm. We all have families and paid work to do. We do not get paid in any fashion for making this map. If you want to do us a favor, you can help the project by donating, propagating the map, or testing and reporting bugs.
Every second we can dedicate to developing DotA Allstars is a compromise between all other kinds of activities for us. We do not have any sponsor or official supporter, this project is completely done on our own time without any pay.
If you want to support our movement, if you want to see DotA Allstars being developed continuously, if you want to see it become even better than it's successor Dota2, you can support us directly by donating. Any donation is welcome, and let me thank you in advance!
If you are playing at a platform with an old, outdated map, you can point out to the administration that reborn DotA Allstars can provide much more pleasure to players. It contains all the same content as it's successor, DotA2. DotA Allstars got rid of most bugs that were in IceFrog's maps. Finally, it updates faster and provides more valuable content. Help us to grow stronger by telling others about the map!
The map is constantly updated, changing many big and small things.. We are taking care about everything, starting from laggy abilities and finishing with user experience. For your knowledge, there are more than 100.000 lines of source code and only a few thousands less text lines. Nobody can test such project on his own. Thats where you can come in by testing and reporting bugs.
Play the map and report discovered bugs. Report issues with any texts or tooltips as well - English isn't our native language, and grammar-nazing will never hurt. You can also test everything on your own, in single player, thanks to the implemented advanced test commands