General
Shops arrangement reverted to classic with slight adjusmtents to fit fountain areas
Grand Magus improved
![](http://d1stats.ru/img/Rubick.gif)
More match info
![](http://d1stats.ru/img/k3.png)
Official 82b patch
- Respawn time rescaled from 4*Level to 5 + 3.8*Level (total is still 100 at level 25)
- Melee/Ranged Barracks team bounty from 125/75 to 175/100 gold
Brewmaster
- Hurl Boulder damage reduced from 100 to 50 damage
Faceless Void
- Chronosphere manacost increased from 150/175/200 to 150/225/300
Juggernaut
- Juggernaut base armor reduced by 1
- Omnislash cast range reduced from 450 to 350
Slark
- Pounce damage reduced from 55/110/165/220 to 50/100/150/200
Tidehunter
- Anchor Smash radius reduced from 400 to 375
Vengeful Spirit
- Magic Missile cooldown rescaled from 10 to 13/12/11/10
DotA-related Fixes
Roshan
- Big Roshan (65+ minutes) no longer dies instantly when under the effect of some buffs (Maim for example)
Admiral
- Added visual trail for X marks the spot
- Fixed Disable help iteraction
Alchemist
- Fixed Unstable Concoction illusion-targeting issue when illusion dies mid-air
Ancient Apparition
- Ice Blast is no longer visible to the enemy, but allies can still see it via minimap pings
Axe
- Fixed Axe's Counter helix not reacting to orb-attacks
Batrider
- Fixed Flaming Lasso not being broken by Nether Swap
Brewmaster
- Primal Split now should always select Earth - Storm - Fire spirits
Centaur Warchief
- Fixed Centaur's Return not returning damage to orb-walkers
Doom
- Fixed Doom turning morphed units back to their non-morphed forms
Dragon Knight
- Eldger Dragon Form no longer ends when Manta style is used
Krobelus
- Changed Exorcism' ghosts attack type from ranged to melee - no more suicide bugs
Invoker
- Forged Spirits now support all abilities. Previosuly some of them instantly destroyed forge spirits (Void's Timewalk), now everything work fine (Janggo, for instance).
Lich
- Dark Ritual now restores correct mana even if you already have full mana
Lion
- Fixed Finger of Death (upgraded) being chainlighting instead of AoE-nuke
Legion Commander
- Fixed Moment of Courage not reacting to orb-attacks
Lone Druid
- Fixed Bear losing Midas on leveling
- Fixed Bear not having 300 starting mana
Lycanthrope
- Shapeshift no longer ends when Manta style is used
- Fixed Lycanthrope appearing like Earth spirit on the multitable when morphed
Medusa
- Mana shield automatically activates after Manta Style if was turned on before splitting
Naga Siren
- Fixed being able to ignore Song of the Siren using some skills
Oracle
- Negative magic resistance no longer allows Oracle to kill allies using Purifying flames (damage amplifiers still can)
Phoenix
- Fixed some abilities hurting Supernova twice (Gondar's Windwalk)
Puck
- Fixed issues with Phase shift and invibility
Pudge
- Pudge Hook pause moved into cast effect instead of foreswing. This means you can cancel it as any other spell but can't do anything after cast point
Pugna
- Removed secondary attack which allowed him to attack ethereal
Rikimaru
- Backstab now respects evasion and deals damage only on hit, not on foreswing
Slark
- Fixed Slark being able to slide along the map border with Pounce
Spectre
- Spectre's dagger is no longer based on shadows
Storm
- Fixed Overload not slowing fogged enemies
Tiny
- Fixed Craggy Exterior not reacting to orb-attacks
Templar Assassin
- Fixed being able to stack Psi Blades damage
Venomancer
- Can no longer kill heroes using Poison Nova and Veil of Discord (damage amplifiers still can)
Nerubian Weaver
- Attack from Shukuchi now reveals Weaver on frontswing but now allows you to proc Geminate attack. Previously, the first attack from Shukuchi could not trigger Geminate on heroes.
Xin
- Fixed Sleigh of Fist being able to miss units if attack was on cooldown
- Added timers to Fire Remnants
Items
Crimson Guard
- Fixed Crimson Guard bonus armor lasting too long
Flying Courier
- Fixed Flying Courier becoming available only at 3:20 instead of 3:00
Ring of Basilius
- By default, Basilius will provide the aura to heroes only, and you will have to toggle it on if want to push
Bloodstone
- Fixed Bloodstone bonuses not stacking
Linken's Sphere
- Respawning with Linken's will grant Spell block instantly rather than 17s later
- Fixed Spell Block appearing when Linken's has been sold
Tranquil boots
- Fixed Tranquil Boots interactions with orb-attacks
- Tranquil Boots now disables on attack, not on foreswing
Other
- Damage Amplifiers now shows bonus damage overhead target
- Neutrals without abilities but with manapool no longer have mana (Golems, small Lizards, Dragonspawns)
- Charge-based abilities now shows counter
- Added note to items which can be disassembled
- Side shops got hotkeys support: most items keep their innate hotkey, except Broadsword and Stout Shield
Bug Fixes
Roshan
- Fixed issues with vision near Roshan's Pit
- Fixed Roshan being able to literally break Krobelus' ultimate if ghosts tried to attack him outside of the Pit
Bloodseeker
- Fixed Bloodrage not providing healing if the unit got killed by a dummy
- Bloodrage no longer provides healing when target is killed by wards
Disruptor
- Fixed Thunderstrike not working
Earth Spirit
- Can no longer enchant himself into stone
Faceless Void
- Fixed Chronosphere lagging when too many units got caught
Invoker
- Sun stike now penetrates magic immunity
Lycanthrope
- Fixed Shapeshift movement bonus issues
Meepo
- Fixed Meepo clones being able to buy items
Phantom Lancer
- Phantom Rush now provides 800 movespeed and phase as it should
- Fixed Doppelganger issues with control and selection
- Fixed spell triggers (Last Word or Essence Aura) counting Phantom rush as a spell
Rikimaru
- Fixed Blink Strike doesnt get blocked by Linken's sphere
Rubick
- Fixed Spell stealing Empowering Haste not providing an aura
Shadow Demon
- Fixed Demonic Purge having incorrect damage
Spiritbreaker
- Fixed Empowering Haste incorrect cooldown and duration
- Fixed Empowering Haste leveling didn't improve bonus
- Fixed spell triggers (Last Word or Essence Aura) affecting Empowering Haste
Treant Protector
- Fixed Eye in the Forest missing an animation
- Fixed Eye in the Forest giving true sight
- Overgrowth now affect flying units as well
Windrunner
- Fixed Focus Fire sometimes disappearing with Aghanim's
Items
Blink Dagger
- Fixed sidelane shops' dagger cost
Bottle
- Fixed issues with sharing
Hood of Defiance
- Fixed bug with Hood's magic resistance
Quelling blade
- Fixed Quelling blade damage being too low
Other
- Fixed missing Bottle toggling icon
- Furion, Skeleton King and Undying model scale reduced
- Fixed being able to level some skills too early
- Fixed various typos in skills and heroes
- Fixed creeps' bottom waypoints again
- Fixed SD mode missing one hero