DotA Allstars v6.88n-z beta-series short changelog


More fixes in Full changelog



  • Unlocked Monkey King for everyone
  • Fixed Anti-backdoor zones being slightly incorrect: now Sentinel's T2 at the bottom line will be de-protected faster, as well as both Sentinel's and Scourge's bases are now faster become vulnerable when a creep comes in range
  • Fixed bug allowing player to ban two heroes
  • Animation of Scroll of Teleportation and Boots of Travel will no longer be visible to enemies if the unit isn't visible
  • It's possible now to change undroppable item's position within inventory (affects Aegis, Meepo's and Kotl's Aghanims)


  • Fixed Torrent on Burning Admiral being visible to enemies
  • Fixed DK's Dragon Form projectile being invisible
  • Fixed Corrosive Breath (Dragon Knight) not beind disabled by Break
  • Fixed Frost Breath (Dragon Knight) not beind disabled by Break
  • Fixed Astral Imprisonment visual effect moving further if a creep has been targeted by it
  • Removed cast point and backswing from Phase Shift (0+0 now)
  • Fixed Sven's ultimate with Aghanim affecting everyone instead of allies only
  • Fixed Echo Slam not counting as a spell damage and not being increased by Magic Amplification
  • Fixed Guardian Angel being penetrated by attacks for a small amount of damage
  • Fixed Bristleback's Bristleback ability causing the attack it procs onto not being counted as an attack
  • Fixed Mjollnir's on-damage lightning causing the attack it procs onto not being counted as an attack
  • Fixed X Mark not interrupting some forced movements
  • Monkey King:
  • Fixed Primal Spring targeting being visible to everyone instead of allies only
  • Balance:
  • Nerfed Jingu Mastery: damage to 60/90/120/150, lifesteal to 15/30/45/60



  • Improved QoP and Sven's cast animations



  • If config option AdvancedStatsIconDisabled toggled off (false), you will see selected player's current gold instead of your gold (can't see enemy's gold)
  • Fixed Eul and Tornado not providing dispel
  • Fixed Eul and Tornado not affecting flying targets
  • Fixed Drow Ranger's silence causing unit to become permanently silenced or immune to silence
  • Fixed Healing ward healing 10x less than indented




  • Cooldown is now displayed even if ability is silenced
  • VIP pass now grants 100% hero ban chance at AP banning phase
  • Issuing chain of orders will now automatically reset targeting cursor
  • Game score table now displays current player's streak next to his nicknames in square brackets
  • Post-game results table updated


  •    Added Aghanim Scepter to Drow Ranger: adds Split Arrows ability, which causes Drow Ranger to perform instant attacks on 2 closest visible enemies around the primary target. These attacks deal half of normal damage but can proc any on-attack effect, including critical strike and orb-effects.
  • Troll's Whirling Axes are no longer hidden and visible on the panel (still disabled and only available while hero is in proper form)


  • Updated Buriza crit chance from 25% => 30%
  • You can now buy Tome of Experience, Wards, Smoke and Gem from enemy's base wasting it's supply on your own shop (still cannot rob enemy's shop)
  • Lion's and SK's Impales are now blockable by Linken's Sphere, no matter if targeted directly or not
  • Bottle no longer auto-applies when dropped onto an ally, use Control+Bottle hotkey to enable targeting
  • Dominated unit will die if you don't carry Helm of the Dominator longer that 10 seconds
  • Added charges indicator to bottle and duration on BKB




  • Wyvern and Arc Warden are no longer autobanned on CM mode
  • Added 20 more seconds for pick on AP mode
  • Phantom Rush no longer provides ability to move through obstacles, but only through units
  • Spell Lifesteal works now for Blademail' reflected damage (will be removed in 7.02)
  • Added countdown overhead Naga Siren while singing
  • Added reincarnation countdown to HUD
  • Greater Bash can no longer push enemy behind obstacles or unpathable terrain
  • Update Lenken's Sphere and Lotus Orb reflections
  • Update dispel issues
  • Chat log will now store info messages about buying items (wards, Tomes, etc)
  • Added [Hotkeys] option DisableAllDefaultHotkeys which will turn off ALL default hotkeys for abilities, including Attack and Patrol (defaults). Make sure to input binds onto each ability slot before using it. Default value - false.
  • Added chat command -openconfig to open config file



    • Telekinesis can now target ancient units including Roshan
    • Fixed yet another issue when bonuses couldn't be enabled
    • Fixed (?) desync from w7



    • Added a few more extra hero models
    • Added damage counter to Ursa's Fury Swipes
    • Added cooldown indicator to Goblin Greed, displays duration of the last obtained stack
    • Added visual AoE to Spin Web
    • Added visual effect to Sven's Greater cleave
    • Claps and stomps no longer affect ground (less laggy)
    • Scroll of Town portal CD from 65 to 70 (missing 6.84 change)
    • Sentry Wards now on sell by 1 per stock, gold cost adjusted from 200 to 100 (7.02 patch)
    • Leshrak can now level up Pulse Nova while it's active
    • Alchemist can now level up Unstable Concoction while it's active
    • Removed backswing from Rearm, shift-queue is now faster for Tinker
    • Bloodseeker's Thirst now provides vision above any injured hero, including Meepo or Tempest Double
    • Invoker Chaos Meteor's burning damage reduced a bit
    • Reduced vision AoE provided by Track, Amplify Damage, Thunder Strike and Strygwyr's Thirst
    • Increased AoE of tower-priority when targeting with Boots of Travel
    • Power Treads and Poorman's shield are no longer disassemblable



    Previous versions



    • Command panel is cleaned, Move, Stop, Hold & Patrol buttons are now hidden
    • Autosaved replays now include picked hero name in the filename
    • Auto-buy will no longer drop your items into non-shared couriers
    • Holding Alt will toggle Networth instead of current gold column in scoreboard
    • Added unit's stats label into command panel, allowing to see unit's primary stats in real time
    • Tome of Knowledge exp reward from 500 to 700+135 per every usage in your team (7.10 change)
    • Neutral AI improved to non-obs behavior
    • Added First Blood notify to the top of the screen just like multikills
    • Illusions can now benefit of consumed Moonshard's AS bonus
    • Improved all items tooltips
    • Courier buttons rearranged to fit QWERDF layout a-la dota2
    • Changed manabar color
    • Reduced "Use wards" cooldown from 1s to 0.05s
    • Changed colors of stolen Bloodrite and Elune's Arrow
    • Stolen Exorcism now uses Crows instead of Banshees
    • Shuriken Toss, Adaptive Strike, Life Break, Stifling Dagger, Homing Missile now interacts with Lotus Orb and Linken's Sphere on hit instead of on cast
    • The bar with Seconds now displays KDA-CS stats of the selected player
    • The "Waiting for Players" screen is now more thin, allowing to check the multiboard freely
    • Added click sounds on basic orders (move/stop/hold)


    88vX (10)

    • Improved Earth Spirit's stones visually

    • Altered Ziggurats (secondary Scourge buildings) model

    • Invoked spells description now specify spell's data



    • Changed & improved some icons & tooltips
    • Animal Courier CD reduced from 5 to 3
    • Improved restricted items block mechanic (you can't buy enemy's observer wards, Smoke, Gem or Tome)
    • Improved visual effect for Ensnare
    • Improved RD hero spawning visuals and increased distance between each other




    • In case if you want to play it LAN without patching anything, run the map once in single player - then you can host it or join. Every other player has to do so too before he starts playing. It only requires once per Warcraft 3 launch, no need to do that each game.
    • Camera height can now be changed via mouse wheel while holding Ctrl key
    • If autoattack toggled off (-aat), player's unit won't attack back or run away from attacker anymore
    • Added chat aliases -mute all, -mute enemy, -mute team to disable chat from all/enemy/allied players
    • Autoattack disable no longer get cancelled after spell cast, meaning unit won't attack at all without direct order to


    • Dagon can no longer target spell immune units so it won't be wasted anymore
    • Upgrading Dagon won't change it's item position anymore
    • Fixed Orchid didn't deal damage after it's duration
    • Movement disables no longer prevents double-clicking on items
    • Force Staff and Hurricane Pike's movement now stops if the target blinks away
    • Aegis and Cheese now spawns slightly off of each other - Cheese to the west, Aegis to the east
    • Added more useful items into 3rd side shop


    • Spiked Carapace, Aphotic Shield can now protect Dagger's state from a damage
    • Stone Remnant now supports double click to put it under your hero
    • Spiked Carapace now returns the same damage type
    • Flesh Heap, Rot now works even if Pudge is hidden or Hexed
    • Paralyzing Cask reworked
    • Power Cogs now provide gold for Goblin's greed and souls for SF
    • Teleportation and Blinks (QoP, AM) now supports -dch and perfoms blink to the fountain when clicked closely to the owner
    • Primal Split's Dispel can now properly remove Repel
    • Psi Blades recoded, should behave better now
    • Global Silence no longer stops Riki/Puck channelings
    • Shadow Dance, Time Walk now properly works with Rubick
    • Dying to self-inflicted damage will now credit Ancient Apparition for the kill if Ice Blast debuff was on
    • Toss, Telekinesis, Walrus Punch, Walrus Kick now allows to pass under the lifted unit
    • Stasis Trap no longer have vision by itself
    • If Nether Ward kills the caster, the spell won't have any effect anymore
    • Tricks of the Trade reworked
    • Repel can now target spell immune allies
    • Removed Truesight from Charge of Darkness (as it should be)
    • Added AoE pointer for Ice Blast when released
    • Elune's Arrow now displays it's stun duration for allies
    • Minefield sign now instantly turns Remote mines and Stasis Trap invisible instead of allowing them to use normal fadetime
    • Minefield sign now available from the very start, but it's real effect only starts when Aghanim equipped
    • Exorcism now benefit of Magic Amplification


    • Experimental HUD improved
    • Improved Split Earth animation
    • Improved Jakiro's visuals
    • Improved Powershot visual cast time
    • Added visual effect for Psi Blade's affected enemies
    • Added visual effect for Roshan spawning
    • Added visual indicator for Scan on the ground (invisible if fogged, allies only)
    • Added extra visual effect for Nether Blast (allies only)
    • Added extra visual effect for Smoke screen
    • Added visual countdown for Torrent (allies only)
    • Added visual indicator for Snowball's target, visible for allies only
    • New icons for stolen Int on Obsidian Destroy and Str on Undying
    • Refration's shield is now visible for everyone, not just allies
    • Shadow Amulet applying effect is now visible for all, not just allies
    • Exorcism Ghosts are now more ghosty



    • Improved Kelen's Dagger tooltip


    • Enabled Santa's Hats
    • Removed banning phase from SH mode
    • Techies enabled back on all modes
    • Skeleton King's illusions can now provide Vampiric Aura around them
    • Improved Guardian Angel buff visual
    • Added portrait model to Secret shops

    Config update:
    [HOTKEYS] section now contains:

    Same rules as Dota2: only select units with Attack ability, "AllOther" group includes all units, including immovable (Wards), except for the hero. "AllUnits" includes all movable units.


    • Ban+Pick (-bp) mode is now default for AP
    • Hero names will no longer be included into hero feed
    • Added chat commands -mute #/ -unmute # where # is slot number 1-5, 6-10. Muted player won't be seen on your chat screen.
    • Removed "Sell item" button from the Circle of power as any circle can now properly drop an item on the shop in order to sell
    • "Full item cost selling" now works for any amount and type of items bought in the past 10 seconds, including consumables. Ring of Health is still forbidden to sell back for 100% price.
    • Item bought tracking now supports quick buy, means every component is now properly sellable within 10 seconds time window.
    • Mana Shield no longer toggles off automatically
    • Leap can no longer break Pounce

    Config updates:
    Added bind "SelectAllUnits" to "Hotkeys" section, same rules as any other hotkeys. By default no value assigned
    Added into "Visuals" section:

    • ShowTipsWhileDead=true
    • ShowItemsInMultiboard=false
    • UseAdvancedHUD=false
    • DisableAltTogglingHPBars=true
    • WaterColor=
    • IgnoreAllChat=false
    • HideHeroNames=false

    Added quickchat binds into a new QUICKCHAT section:

    • QuickChatText#=
    • QuickChatHotkey#=

    where # is a number from 1 up to 10


    • Added chat command -tips to disable on-death tips
    • Using -betterfps no longer disables ubersplats (burning trailing of Chaos Meteor, for instance)
    • Command -betterfps2 now toggles ubersplats off & on


    • Stifling Dagger now fully blocked by spell immunity


    • Added chat cmd '-bind reset' to re-load all config-based hotkeys once again. Useful if you want to change layout ingame depending on your pick
    • Game window on the panel will flash once game is loaded or your hero is revived if game's window minimized
    • Courier hotkey-icon is now always visible for the owner, as well as hotkey F8 (~), even if courier is busy
    • Command -betterfps improved, now it should provide even better FPS while disabling water animation and foot traces
    • Windwalk (Lothar's Edge / Silver Edge) no longer dispells when unit auto-morphs into his normal form (Alchemist / Lycan / etc)
    • Chat command -kickafk now requires player's slot number in the team (means 1-5 both for Sentinels and Scourges now instead of 1-11)
    • Chat command -lat is now the same as -plat (affects only your PC)
    • Savage Roar no longer manipulate player's selection


    • Bottle can now be used on allies if you hold Ctrl key down when clicking it
    • You can now use Alt+Left click to announce your abilities state, items you're gonna buy or items enemy/ally has. These messages are normal chat messages and affected by all kinds of mute (squelch, etc)

    • Ctrl+Alt+Left click onto item in the shop/hero in the tavern to remind allies about what your team needs

    • Allies can no longer drop/attack item using your hero if you've shared control with them. You'll see notify about somebody is trying to control your hero, so you can decide to keep control shared or disable alliance with him.
    • Glimmer no longer stops the caster (still interrupt, but unit keep up with previous order if possible)
    • Added notification about players who did the most damage to enemy heroes/towers and got the best experience per minute rate. It displayed right after destroying enemy's Ancient.


    • Reworked the way Nerubian Assassin's Agh works. He can now turn around and properly interacts with other abilities as well. No longer has visual issues when casting spells.
    • Unstable Current, Fortune's End, Diffusal Blade's purge no longer dispell debuffs from enemies (like Silence or Hex)
    • Cyclone no longer dispell debuffs from enemies (like Silence or Hex)
    • Geminate Attack now benefit of cooldown reduction
    • Added visual animation for heroes while channeling teleportation
    • Added chat command -bindissue which should fix any kind of issues regarding innate map's keybinding via config. Can be used up to 3 times with various effects. Should only be used if your keys stopped working midgame.
    • Improved -green command effect

    Added config options:


    • Improved cast animation for Purification


    • Can no longer use empty Magic Stick / Wand / Urn of shadows (they didn't have any effect anyway)
    • Added chat command "-green" to toggle minimap's coloring (blue allies into green)
    • Improved -betterfps command effect a bit - periodic interface redraw routine launches every 0.5 seconds instead of 0.25


    • Quelling Blade and Battle Fury bonus damage now stackable again (Dota2 style)


    • Added level indicator and flickering to Rabid, Bloodlust buffs
    • Added level indicator to Burning Spears debuff


    • Double click helper no longer mess with item's abilities
    • Temporary disabled advanced neutral AI
    • Fury Swipes damage now being added directly to attack damage instead of separate instance
    • Battle Fury's Quell now amplifies whole damage instead of white numbers only (half-revert of the latest Quell nerf), bonus reduced from 60% to 45%


    • Improved ensnare-bassed skills in common
    • Improved bottom sentinel's creeps waypoints
    • Attack visuals can now alter randomly from normal to slam
    • Side Shop will no longer allow to buy Magic Stick if you have no slots available
    • Added -dmg test chat command to display damage values
    • Added chat command "-smartattack" (disabled by default) - whenever you order to attack ground while this command enabled, unit will chose closest target to the targeted point instead of normal attack priority
    • Added chat command -betterfps to improve FPS (won't make any difference if you already use lowest settings possible)
    • Fog dissipating speed improved to maximum (affects visual effects only, doesn't affect gameflow)
    • Added hotkey settings for tower's AoE and neutral's spawn boxes highlight into config.dota
    • Fixed config's setting 'Dota2HP bars' didn't work


    • Quelling now only affects white (base) damage
    • Fixed Boots of Travel possible targeting issue
    • Fixed teleportation visuals for hovering heroes


    • Fixed Astral Imprisonment extra damage in some cases
    • Essence Aura now triggers on Arcane orb launch instead of landing
    • Arcane Orb can no longer steal Int from Meepo's clones or Revenge Spirit
    • Rubick can no longer steal nothing from the target, Spell steal won't be launch at all instead
    • Added icon for Ghost Ship' Hangover period
    • Added countdown timer over the X marked unit, visible for allies of Kunkka
    • Supernova no longer dispells Ice Blast
    • Blink (AM & QoP) no longer has 20% range penalty
    • Improved Living Armor targeting priority when no target selected - it will prioritize heroes and valuable structures in a small radius around targeted point
    • Improved Living Armor visibility on structures
    • Bounty Hunter can now finish attack or spell while Windwalk activation time already running, not losing windwalk's effect
    • Primal Roar now properly stuns side units
    • Reduced Tornado (Invoker) vision radius
    • Duel now properly interacts with Lotus Orb
    • Refraction's illusions pathing improved a bit


    • Couriers now have unique minimap icon


    • Meant to be finally stable and no longer beta


      • Improved stability
      • Added mode "dl" ("duel") for 1x1 matches:
        • Combines "-apshomnp" classic modes;
        • Removes Courier's upgrade, Bottle, Soul ring, Raindrop, neutral spawns;
        • Grants free courier if all of 4 team slots taken by bots.
        • Whenever you kill enemy hero 2 times or destroy enemy's tower you'll automatically win.


      • Moon Glaive now properly kills Zombies
      • Bloodlust no longer get dispelled by allied purges/spell immunity
      • Bloodlust can now target spell immune allies
      • Repel no longer get dispelled on spell immune or allied dispell
      • Illusions now properly benefit of damage blocks


      • Added 2 more options to config: EscClearsChat & EscClearsPlayersChat - to toggle ESC button window clearing and chat clearing. Belong to "Visuals"
      • Improved neutral's behaivor a bit
      • Improved Shadow Strike visual effects


      • Neutrals will now always return to their spot instead of standing somewhere nearby
      • Improved lane creeps aggro mechanic
      • Added visual bars for teleportation


      • Blink distance penalty if issued past maximum cast range enabled once again for a while (80% of max distance instead of 100%)


      • Improved Eul & Tornado damage dealing process to prevent blinking out
      • Couple inner fixes to improve stability


      • -disable/enable help now supports a new semantic:
      • -dh 2345 will disable help from 2/3/4/5 player of your team, where number determined by their slot (always 1-5)
      • Added visual indicator to Drunken Brawler to display guaranteed critical strike cooldown
      • Quell now properly works with cleave and splash
      • All Cleaves can now damage flying units
      • Stampede no longer provides free pathing but phased state instead, unless Aghanim equipped


      • Soul Ring now behaves like DotA2: only counts spell casts instead of difference between manapoints, and properly increases manapool if needed
      • Soul Ring now register non-direct mana wasting (manacost over time, etc)
      • Added Aghanim for Magnus from 7.00 series (Reverse Shockwave) instead of 88f Aghanim (AoE empower effect)
      • Added Aghanim for Bloodseeker (grants 2 charges of Rupture, 40 second cooldown each)
      • Added double-click support for Enchant Totem
      • Added visual counter to Sadist, Fervor, Reactive Armor, Atrophy Aura, Gravekeeper Cloak, Fiery Soul
      • Sadist HP/MP regeneration is now smooth as default regeneration
      • Activating Morph via hotkey/mouse click no longer interrupts Morphling from actions (doesn't affect Rubick though)
      • Shadow Strike (Queen of Pain) now properly detected as magic damage and has no issues with stacking with other Shadow Strikes
      • All types of waves (Shockwave, etc) no longer has issues when targeting unpathable terrain
      • Doom Shards now get autoselected when you dies
      • Supernova now properly interrupts Duel
      • Duel no longer allows to use Force staff or Hurricane Pike on duelants
      • Snowball can no longer take Fire Lasso'd allies inside
      • Track and Amplify Damage no longer provides extra vision around the target, just small AoE
      • Rolled back Pudge's meat hook behaviour to old one with maximum slow
      • Familiars can now attack items and runes
      • Added visual cooldown on charged abilities when out of charges. It will show how soon another charge will be available. Affects Sniper, Broodmother, Shadow Demon, Earth Spirit, Ember Spirit
      • Improved cooldown indicator on Spirit Bear's Return ability when disabled from enemy's damage
      • Added visual cooldown to Cloak and dagger to display invisibility delay
      • Added attack counter to Flak Cannon
      • Added new visual effect for Assassinate
      • Added chat message duration setting to the config file (default - 10.)
      • Added "autoselect summoned units radius" (affects -es users) into config file. Default range (between camera and summon) limited by 2500.
      • Added test command -p to spawn a Puppet: a hero with high HP, without regeneration and armor, and damage tracker. He also has an ability to instantly refresh his HP and reset damage received counter.


      • Meat hook no longer stuns Pudge, but enroot him to keep in place

      88q b5

      • Added Earthshaker's Aghanim effect to Enchant Totem (DotA2 preview)


      • Basic shops moved back to 85 positions
      • Dark Rift can now target Pit Lord's units


      • Enabled back manabars and custom HP bars
      • Ball Lightning will no longer get disabled on low mana

      88n b15

      • Shops slightly rolled back to support muscle memory for Armlet/Manta style/Pipe
      • Added chat command -hud which enables experimental HUD with hero icons

      88n b14

      • Added visual effect for Culling blade, Sunstrike & Xin's Rapiers
      • Added -omm "(OldMiniMap)" chat command to disable new style of minimap coloring

      88n b13

      • Rearm can no longer be used again while already channeling

      88n b11

      • Hotkey settings inside the config now support F1-F9 (you can type them, instead of key codes), and "Space". Type it in like that:

      88n b10

      • Added prefixes to Super & Mega creep's names
      • Improved Chronosphere and Magnetic Field area selection cursor to fit it's AoE
      • Added Eclipse (agh) to double click support

      88n b9

      • Added custom models for Aegis and Cheese
      • Ember Spirit can now use Fire Remnant and pass to Fire remnant while Sleight of Fist is active
      • Bristleback's passive now works on illusions too
      • Winter's Curse primary disable can no longer be dispelled
      • Icarus Dive now immediately breaks Pounce's leash
      • Ice Shard's chance to block a target completely with just one hero has been reduced
      • Assimilate now properly stops the target, preventing it's from channeling anything
      • Added custom icon for Skeleton King and disabled Vampiric Aura
      • New visual effects for Black Hole damage, Bloodlust, Repel, Xin's abilities


      88n b8

      • Temporary disable Gem visuals overhead the carrier
      • Battery Assault, Chain Frost now properly affects fogged enemies
      • Haunt now properly creates illusion if enemy is hidden
      • Maledict can now affect creep-heroes except Familiars
      • Added status buff icon for Rage, Static Link
      • New visual effect for Hand of Midas
      • Rubick's stolen spell now always get into proper slot on the panel
      • Added visual cooldown indicator on Jinada and Greater Bash

      88n b6

      • Slightly increased sentinel's creeps model size
      • Enabled alt-clicking notify on runes
      • Techies removed for ceremonial procedures
      • X mark the Spot trail is now rendered only if you have vision over the target
      • Recoded Nature's Guise: attacking or casting while still in fade time won't remove spell effect
      • Side Gunner can now proc even if Gyro is on fading time of invisibility
      • Removed ItemDrop mode
      • Minor fixes to landscape
      • Improved Tether lightning visuals
      • Tether's slow, Finger of Death, Decay can now affect ancients
      • Warcry now affects allied ancients
      • Couriers fountain standpoint moved further to the exit point
      • Added chat command -nospace to disable camera jumping on Space key
      • Added chat command -nowheel to disable camera moving on mouse wheel

        88n b4:

      • Fixed various bugs when items co
      • Aghanim's Starfall now activates even if Potm is fading out (not invisible yet) instead of only working if Potm has no invisibility source whatsoever
      • Liquid Fire now has 600 cast range and unaffected by any attack range bonuses
      • Waveform no longer has restrictions at targeting onto unpathable terrain
      • Increased Torrent pre-hit visual
      • Muted items are now darkened, as before



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