Dota v 85d –°hangelog


  • Fixed illusions deal 50% damage to structures instead of 75%
  • Fixed missing text messages in replays
  • Improved courier's delivery system
  • Roshan now kills illusion when it's attack lands instead of when it starts to attack him
  • Most pause-including effects reworked and no longer uses pause state
  • All Impale-like skills no longer pauses victims
  • Leaver now automatically send -gg (previously you had to vote again in order to forfeit)
  • Fixed buying forbidden items from enemy's shop removes them forever instead of dropping onto enemy's circle
  • Improved invisbility filtering - now it always counts only invisible units (it counted Riki, for instance, even if he was in the fade time yet). Mostly affects Dust of appearance slow
  • Networth counter over the circles of power now includes death gold penalty when shows if buyback is available
  • Neutrals now adds to Creeps counter everywhere
  • Usage of "Collect items" from courier now drops items from Circle of power as well so they will be grabbed as well
  • Fixed neutral Harpy camp missing Witch
  • Raise Dead summons now adds to selection as summon

6.85b official patch notes


  • Scepter Doom no longer increases damage
  • Scorched Earth damage and heal reduced from 12/24/36/48 to 12/23/34/45
  • Scorched Earth cooldown rescaled from 60/55/50/45 to 55


  • Spiderlings Poison Sting slow reduced from 12% to 8%



  • Fixed Throw Unstable Concoction charges Sticks

Ancient Apparition

  • Added more visuals for Ice Vortex

Arc Warden

  • Fixed Flux doesn't recognize allied ancients as allied units
  • Fixed Flux not being purgable
  • Tempest Double now receives Moon Shard buff if source has it consumed


  • Fixed Bloodrage could only target heroes
  • Bloodrite got new visual effects


  • Fixed Broodmother going invisible under the Web way too fast


  • Fixed Clinkz could devour Living Dead to gain insane bonuses


  • Scorched Earth now properly counted as spell damage
  • Fixed Devouring Mud golem never spawns little golems
  • Doom now stops target's channelings from items (TP scrolls)
  • Fixed Doom only dispells target's buff if upgraded

Earth Spirit

  • Improved Boulder smash targeting
  • Enchant Remnant Petrify now deals damage to frozen enemy as well instead of ignoring him
  • Boulder Smash'd stone now correctly prolongs Magnetize
  • Fixed Petrify iteraction with ally under Linken's sphere
  • Petrify now breaks if Earth Spirit uses frozen hero as a stone for Rolling Boulder
  • Geomagnetic grip no longer destroy trees if creep pulled


  • Fixed Eidolons could be abused and re-spawned multiply times on 6th attack
  • Demonic Conversion can now target Mud golems

Goblin Techies

  • Suicide Squad, Attack can now target ancients


  • Rocket Barrage now properly counted as spell damage


  • Invoking the same spell now won't waste mana as well
  • Fixed using Invoke didn't apply summoned skill as last one summoned (only second skill being replaced with new cast)


  • Liquid Fire now has debuff icon


  • Fixed Frost Nova and Frost armor icon visuals on usage


  • Infest no longer allows to get inside couriers
  • Infest can no longer target unique enemy creeps like Spirit Bear or Primal Split pandas
  • Allies with shared control can now control Infest as a normal spell
  • Infest no longer pauses Lifestealer for the duration
  • Infested unit's movespeed now constantly updates to the Lifestealer's speed
  • Assimilate no longer pauses the target
  • Fixed Infest leaves Consume icon onto alive target (allied)

Lone Druid

  • Lone Druid and Spirit Bear death conditions improved


  • Fixed Shapeshift's cooldown being outdated


  • Fixed Reverse Polarity not affecting ancients


  • Fixed Morphling could stuck Roshan


  • Fixed Meepo cannot respawn unless ultimate learned

Nerubian Assassin

  • Fixed Nerubian Assassin malfunction when borrowed and moved by any spell
  • Fixed Spiked Carapace triggering on wards damage onto the caster
  • Fixed Nerubian Assassin become visible for a split second when burrowing from Vendetta state
  • Fixed Unborrow being available even silenced

Obsidian Destroyer

  • Astral Imprisonment no longer pauses target

Ogre Magi

  • Fixed Multicast can never target towers as Bloodlust targets

Phantom Assassin

  • Phantom strike updated - duration from 3 to 4 seconds
  • Fixed Stifling Dagger dealing damage to illusions as to creeps

Phantom Lancer

  • Juxtapose now works on attack land instead of attack foreswing


  • Fixed breaking Dream Coil leash always counted as for upgraded Dream Coil


  • Supernova no longer pauses Phoenix


  • Fixed Meat Hook deals 50% damage to siege creeps
  • Meat hook no longer use ensnare to disable Pudge for first 0.25s, instead it slows him down
  • Rot recoded to support being silenced or hexed (it used to disable damage and slow before)


  • Fixed Backstab had no animation on illusions
  • Backstab now proc on attack land instead of foreswing
  • Backstab now works on couriers


  • Fixed stolen Chemical Rage didn't grants mana regen bonuses
  • Fixed Rubick could steal Spin Web


  • Pounce now disjoint projectiles


  • Headshot damage type changed to physical


  • Fixed Spectral Dagger wasting target's Linken's Sphere
  • Spectral Dagger can now be casted on magic immune enemies


  • Charge of Darkness will order Stop instead of Hold position when interrupted
  • Nether Strike can now target ancients

Shadow Demon

  • Disruption no longer pauses target

Skeleton King

  • Fixed Wraith Form gives hero full mana, now mana won't be changed


  • March of the Machines damage type from pure to magic


  • Toss no longer pauses the projectile

Treant Protector

  • Eye of the Forest targeting type changed to ward (unaffected by most spells now)


  • Fixed Troll's Axes had no cooldown


  • Walrus Kick can now target magic immune units
  • Snowball no longer pauses unit

Vengeful Spirit

  • Fixed Wave of terror being pure damage instead of divine
  • Fixed Wave of terror not affecting ancients


  • Fixed Nethertoxin rounding error cause less damage to non-heroes than it should


  • Shukuchi now properly iteract with invulnerable units


  • Turn speed increased to maximum
  • Fixed Overcharge iteracts with cooldown reduction



  • Fixed toggling Armlet right before death leads to item drop

Black King Bar

  • Fixed bug with BKB duration always being 10 seconds
  • Fixed bug with BKB handling on Spirit Bear

Cranium Basher

  • Fixed melee Cranium Basher gave 6 strength instead of 8


  • Dagger no longer cause selected group reordering

Diffusal Blade

  • Fixed upgrading Diffusal Blade with no slots available didn't refill it's charges
  • Diffusal Blade can now be double clicked to cast on self

Lotus Orb

  • Improved Lotus Orb re-channeling perfomance

Medallion of Courage

  • Fixed Medallion of Courage cannot be applied to an ally with Linken's sphere


  • Mjollnir's Static Charge no longer triggers on damage dealt by allies or self

Quelling Blade

  • Fixed Quelling Blade tooltip

Silver Edge

  • Fixed Lothar's Edge and Silver Edge didn't share it's cooldowns
  • Fixed Silver Edge cooldown being higher than stated

Solar Crest

  • Fixed Solar Crest cannot be applied to an ally with Linken's sphere


  • Tango heal smoother

Urn of Shadows

  • Roshan no longer dispells Urn of shadows heal


  • Fixed first attack on the wards could miss


Feel free to ask, discuss or complain about DotA Allstars or anything DotA-related on our forum.

Open for suggestions

You have an idea that you think should be implemented in DotA Allstars? Share it with us!


Please do discuss and debate with us over any aspect of the map!

Copyright © 2022 - D1Stats
Site rebuilding assistants: FYZika, Manya, RokKnyaz.
English section fixed by AllLoveCoca and ResQ.
Spanish section added by BLACK-_-LOTUS.
GetSimple CMS Premium themes for GetSimple CMS